Difference between revisions of "Decentralized Group Instruction Per Level"

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|source= Köppe et al. (under development)<ref name="Koppe">First mentioned in Köppe, C., Niels, R., Holwerda, R., Tijsma, L., van Diepen, N., van Turnhout, K., Bakker, R., (2015). [http://dl.acm.org/citation.cfm?id=2855348 Flipped Classroom Patterns - Designing Valuable In-Class Meetings.] In Proceedings of the 20th European Conference on Pattern Languages of Programs (EuroPLoP 2015). New York:ACM.</ref>
|source= Köppe et al. (under development)<ref name="Koppe">Patlet first mentioned in Köppe, C., Niels, R., Holwerda, R., Tijsma, L., van Diepen, N., van Turnhout, K., Bakker, R., (2015). [http://dl.acm.org/citation.cfm?id=2855348 Flipped Classroom Patterns - Designing Valuable In-Class Meetings.] In ''Proceedings of the 20th European Conference on Pattern Languages of Programs (EuroPLoP 2015)''. New York:ACM.</ref>; Köppe et al. (2016)<ref> Pattern first published in Köppe, C., Niels, R., Bakker, R., & Hoppenbreuwers, S. (2016). [http://www.ralphniels.nl/pubs/koppe-vikingplop16.pdf Flipped Classroom Patterns-Controlling the Pace]. In ''Proceedings of the 10th Travelling Conference on Pattern Languages of Programs (VikingPLoP 2016)''. New York:ACM.</ref>
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|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
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If groups emerge with different levels of content acquirement, give adjusted feedback and instructions per group in order to help all students the best possible way.<ref name="Koppe"/>
If groups emerge with different levels of content acquirement, give adjusted feedback and instructions per group in order to help all students the best possible way.
 


==Context==
==Context==

Revision as of 10:23, 31 January 2017


Decentralized Group Instruction Per Level
Contributors
Last modification January 31, 2017
Source Köppe et al. (under development)[1]; Köppe et al. (2016)[2]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

If groups emerge with different levels of content acquirement, give adjusted feedback and instructions per group in order to help all students the best possible way.


Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. Patlet first mentioned in Köppe, C., Niels, R., Holwerda, R., Tijsma, L., van Diepen, N., van Turnhout, K., Bakker, R., (2015). Flipped Classroom Patterns - Designing Valuable In-Class Meetings. In Proceedings of the 20th European Conference on Pattern Languages of Programs (EuroPLoP 2015). New York:ACM.
  2. Pattern first published in Köppe, C., Niels, R., Bakker, R., & Hoppenbreuwers, S. (2016). Flipped Classroom Patterns-Controlling the Pace. In Proceedings of the 10th Travelling Conference on Pattern Languages of Programs (VikingPLoP 2016). New York:ACM.