Difference between revisions of "Facade"
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[[Category:Design_patterns]] <!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> | [[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> |
Revision as of 12:16, 4 May 2017
Facade | |
Contributors | Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides |
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Last modification | May 4, 2017 |
Source | Gamma, Helm, Johnson & Vlissides (1995)[1], Facade Pattern (2016)[2] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
Provide a unified interface to a set of interfaces in a subsystem. Facade defines a higher-level interface that makes the subsystem easier to use. This can be used to simplify a number of complicated object interactions into a single interface.[1][2]
Context
Problem
Forces
Solution
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Literature
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Related patterns
Example
References
- ↑ 1.0 1.1 Gamma, E., Helm, R., Johnson, R. & Vlissides, J. (1995). Design Patterns: elements of reusable object-oriented software. Addison-Wesley: Boston, MA.ISBN 0-201-63361-2.
- ↑ 2.0 2.1 Facade Pattern. (2016). Retrieved November 15, 2016 from http://wiki.c2.com/?FacadePattern.