Difference between revisions of "Chaotic Multiple Choice Test"
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[[Category:Design_patterns]] <!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> | [[Category:Design_patterns]] [[Category:Patlet]] [[Category:Practical Design Patterns for Teaching and Learning with Technology]] [[Category:Traditional Classroom]] [[Category: Online Learning System]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> |
Latest revision as of 07:45, 15 May 2017
Chaotic Multiple Choice Test | |
Contributors | Sus Lundgren |
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Last modification | May 15, 2017 |
Source | Lundgren (2014)[1] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
In order to reduce guessing in multiple choice question tests and to reduce effort in test construction construct the test so that the ratio of correct answers is comparatively high (e.g. 50%) and distribute correct answers unevenly (that is a question may have zero, one, or more than one correct answer options).
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References
- ↑ Lundgren, S. (2014). Pattern: Chaotic Multiple Choice Test. In Mor, Y., Mellar, H., Warburton, S., & Winters, N. (Eds.). Practical design patterns for teaching and learning with technology (pp. 301-304). Rotterdam, The Netherlands: Sense Publishers.