Difference between revisions of "Field Diving/OG"

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{{Infobox_designpattern
{{Infobox_designpattern
|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) -->
|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) -->
|contributor= [[Takashi Iba]], [[ Mami Sakamoto]]
|contributor= [[Takashi Iba]], [[Mami Sakamoto]]
|source= Iba & Sakamoto (2011)<ref>Iba, T., & Sakamoto, M. (2011). [http://dl.acm.org/citation.cfm?doid=2578903.2579166 Learning patterns III: a pattern language for creative learning]. In ''Proceedings of the 18th Conference on Pattern Languages of Programs, PLoP 2011'' (p. 29). ACM: New York.</ref>
|source= Iba & Sakamoto (2011)<ref>Iba, T., & Sakamoto, M. (2011). [http://dl.acm.org/citation.cfm?doid=2578903.2579166 Learning patterns III: a pattern language for creative learning]. In ''Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011)'' (p. 29). New York:ACM.</ref>; Iba (2010)<ref>Patlet mentioned in Iba, T. (2010). [https://pdfs.semanticscholar.org/6e59/51c886e73a6efdc88f7be185d2f9336025ef.pdf Designing a Pattern Language for Creative Learners].</ref>
|dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma -->
|dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma -->
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->
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<references/>
<references/>


[[Category:Design_patterns]] <!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->
[[Category:Design_patterns]] [[Category:Full_Pattern]] [[Category:Creative Education Patterns]] [[Category:Traditional Classroom]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] -->

Latest revision as of 12:20, 17 May 2017


Field Diving
Contributors Takashi Iba, Mami Sakamoto
Last modification May 17, 2017
Source Iba & Sakamoto (2011)[1]; Iba (2010)[2]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders


It’s not until diving into the field that you touch upon reality.
Field Diving-OG.png

“A desk is a dangerous place from which to watch the world.”— John Le Carr´

“Experience without theory is blind, but theory without experience is mere intellectual play.” — Immanuel Kant

“The map is not the territory” — Alfred Korzybski


***


You are thinking about and have an interest in an actual problem.

▼In this context


You cannot touch upon reality only by referring to documents.

• Given opportunities are not always suitable for you.
• It is not easy to notice what is not there.


▼Therefore


Dive into the field and work with the people concerned while maintaining the viewpoint of an outsider.

• Search for a field that you are interested in.
• Dive into the field, and observe what is going on there.
• Understand the context and intention of the activities, while interacting with the people concerned.
• Deepen your understanding of the reality by reconsidering your experiences from a certain point of view.


References

  1. Iba, T., & Sakamoto, M. (2011). Learning patterns III: a pattern language for creative learning. In Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011) (p. 29). New York:ACM.
  2. Patlet mentioned in Iba, T. (2010). Designing a Pattern Language for Creative Learners.