Difference between revisions of "Field Diving/OG"
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It’s not until diving into the field that you touch upon reality.
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▼In this context
▼Therefore
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|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) --> | |image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) --> | ||
|contributor= [[Takashi Iba]], [[Mami Sakamoto]] | |contributor= [[Takashi Iba]], [[Mami Sakamoto]] | ||
|source= Iba & Sakamoto (2011)<ref>Iba, T., & Sakamoto, M. (2011). [http://dl.acm.org/citation.cfm?doid=2578903.2579166 Learning patterns III: a pattern language for creative learning]. In ''Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011)'' (p. 29). | |source= Iba & Sakamoto (2011)<ref>Iba, T., & Sakamoto, M. (2011). [http://dl.acm.org/citation.cfm?doid=2578903.2579166 Learning patterns III: a pattern language for creative learning]. In ''Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011)'' (p. 29). New York:ACM.</ref>; Iba (2010)<ref>Patlet mentioned in Iba, T. (2010). [https://pdfs.semanticscholar.org/6e59/51c886e73a6efdc88f7be185d2f9336025ef.pdf Designing a Pattern Language for Creative Learners].</ref> | ||
|dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma --> | |dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma --> | ||
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) --> | |domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) --> |
Latest revision as of 12:20, 17 May 2017
Field Diving | |
Contributors | Takashi Iba, Mami Sakamoto |
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Last modification | May 17, 2017 |
Source | Iba & Sakamoto (2011)[1]; Iba (2010)[2] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
“A desk is a dangerous place from which to watch the world.”— John Le Carr´
“Experience without theory is blind, but theory without experience is mere intellectual play.” — Immanuel Kant
“The map is not the territory” — Alfred Korzybski
You are thinking about and have an interest in an actual problem.
You cannot touch upon reality only by referring to documents.
- • Given opportunities are not always suitable for you.
- • It is not easy to notice what is not there.
Dive into the field and work with the people concerned while maintaining the viewpoint of an outsider.
- • Search for a field that you are interested in.
- • Dive into the field, and observe what is going on there.
- • Understand the context and intention of the activities, while interacting with the people concerned.
- • Deepen your understanding of the reality by reconsidering your experiences from a certain point of view.
References
- ↑ Iba, T., & Sakamoto, M. (2011). Learning patterns III: a pattern language for creative learning. In Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011) (p. 29). New York:ACM.
- ↑ Patlet mentioned in Iba, T. (2010). Designing a Pattern Language for Creative Learners.