Difference between revisions of "Remote Hand"
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{{Infobox_designpattern | {{Infobox_designpattern | ||
|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) --> | |image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) --> | ||
|contributor= | |contributor= [[Christian Köppe]], [[Joost Schalken-Pinkster]] | ||
|source= Köppe and Schalken-Pinkster (2013)<ref name="Köppe2013a">Köppe, C., & Schalken-Pinkster, J. (2013). [http://dl.acm.org/citation.cfm?id=2725697 Lecture design patterns: improving interactivity]. In Proceedings of the 20th Conference on Pattern Languages of Programs (p. 23). The Hillside Group.</ref><ref name="KÖPPE">Also mentioned in Köppe, C., Portier, M., Bakker, R., & Hoppenbrouwers, S. (2015). [http://hillside.net/plop/2015/papers/panthers/2.pdf Lecture Design Patterns: More Interactivity Improvement Patterns.] In Proceedings of the 22nd Conference on Pattern Languages of Programs (PLoP 2015). | |source= Köppe and Schalken-Pinkster (2013)<ref name="Köppe2013a">Köppe, C., & Schalken-Pinkster, J. (2013). [http://dl.acm.org/citation.cfm?id=2725697 Lecture design patterns: improving interactivity]. In ''Proceedings of the 20th Conference on Pattern Languages of Programs (PLoP 2013)'' (p. 23). The Hillside Group.</ref><ref name="KÖPPE">Also mentioned in Köppe, C., Portier, M., Bakker, R., & Hoppenbrouwers, S. (in press 2015). [http://hillside.net/plop/2015/papers/panthers/2.pdf Lecture Design Patterns: More Interactivity Improvement Patterns.] In ''Proceedings of the 22nd Conference on Pattern Languages of Programs (PLoP 2015).'' New York:ACM.</ref> | ||
|dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma --> | |dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma --> | ||
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) --> | |domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) --> | ||
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<references/> | <references/> | ||
[[Category:Design_patterns]] <!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> | [[Category:Design_patterns]] [[Category:Patlet]] [[Category:Lecture Design Patterns]] [[Category:Interactivity Improvement Patterns]] [[Category:Traditional Classroom]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> |
Latest revision as of 12:16, 6 June 2017
Remote Hand | |
Contributors | Christian Köppe, Joost Schalken-Pinkster |
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Last modification | June 6, 2017 |
Source | Köppe and Schalken-Pinkster (2013)[1][2] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
When demonstrating a tool, let the students tell you what to do and then execute it so that everyone can see it. Combine the tool’s feedback with your own.[1][2]
Context
Problem
Forces
Solution
Consequences
Benefits
Liabilities
Evidence
Literature
Discussion
Data
Applied evaluation
Related patterns
Example
References
- ↑ 1.0 1.1 Köppe, C., & Schalken-Pinkster, J. (2013). Lecture design patterns: improving interactivity. In Proceedings of the 20th Conference on Pattern Languages of Programs (PLoP 2013) (p. 23). The Hillside Group.
- ↑ 2.0 2.1 Also mentioned in Köppe, C., Portier, M., Bakker, R., & Hoppenbrouwers, S. (in press 2015). Lecture Design Patterns: More Interactivity Improvement Patterns. In Proceedings of the 22nd Conference on Pattern Languages of Programs (PLoP 2015). New York:ACM.