Iterative Course Development

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Iterative Course Development
Contributors
Last modification September 22, 2016
Source Anthony (1996)[1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

Improve the course (and lectures) based on previous experiences in an iterative way. Originally intended for a whole course. It is also applicable for lecture design, but needs to be scoped down[1].

Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. 1.0 1.1 Anthony, D. L. (1996). Patterns for classroom education. In Pattern languages of program design 2 (pp. 391-406). Addison-Wesley Longman Publishing Co., Inc..