Imagination Stimulation
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Imagination Stimulation | |
Contributors | Christian Köppe, Joost Schalken-Pinkster |
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Last modification | May 15, 2017 |
Source | Köppe and Schalken-Pinkster (2015)[1] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
Add activities to a lecture and use delivery forms and contents that stimulate the students’ imagination.[1]
Context
Problem
Forces
Solution
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Evidence
Literature
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Applied evaluation
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Example
References
- ↑ 1.0 1.1 Köppe, C., & Schalken-Pinkster, J. (2015). Lecture design patterns: laying the foundation. In Proceedings of the 18th European Conference on Pattern Languages of Program (EuroPLoP 2013) (p. 4). New York:ACM.