Learning Design/OG
Learning Design | |
Contributors | Takashi Iba, Toko Miyake |
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Last modification | June 5, 2017 |
Source | Iba & Miyake (2010)[1]; Iba (2010)[2] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
Also Known As: Design Your Learning (Design Your Learning)[3]
• Always when you want to learn
It is not easy to learn how to learn, while it is an essential ability in a complex changeable society.
• Humans are not able to learn everything because their time and memory are limited.
• There are several ways to study.
• People who learn effectively have a knack for good learning, which is independent on their fields or themes.
Learn the ‘knack’ of learning from the experienced learners, and design your way of learning based on them.
• You can work on your activity with learning patterns which tells you the knack of effective learning.
• First, read roughly whole patterns to understand what learning patterns is like, especially the first half of each pattern; pattern name, introduction, illustration, and context. It is better to remember the pattern name and the illustration.
• Read the detail of patterns in which you are interested. There are description of Problem, difficulties why the problem is a hard to solve as Forces, Solution, and Actions which are for solving the problem.
• You can find a learning pattern according to your situation by using the list of Contexts.
• Use Pattern Names of their learning patterns as a common language, when you talk about learning with other students or teachers.
Learning Design is important to do Making Opportunities for Learning . For cultivating the opportunity, keep the tips of Creative Learning in mind, and you can learn with excitement. Open-Process Learning helps you recognize the significance of communities that you are in.
References
- ↑ Iba, T., & Miyake, T. (2010). Learning Patterns: a pattern language for creative learning II. In Proceedings of the 1st Asian Conference on Pattern Languages of Programs (p. 4). New York:ACM.
- ↑ Patlet mentioned in Iba, T. (2010). Designing a Pattern Language for Creative Learners.
- ↑ Iba, T., & Sakamoto, M. (2011). Learning patterns III: a pattern language for creative learning. In Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011) (p. 29). New York:ACM.