Learning for Fun

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Learning for Fun
Contributors Takashi Iba
Last modification May 16, 2017
Source Iba (2010)[1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders


[P] Mandatory learning is painful and ineffective.

[S] Come up with something fun while you learn.


Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Example

References

  1. Patlet mentioned in Iba, T. (2010). Designing a Pattern Language for Creative Learners.