Learning for Fun
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Learning for Fun | |
Contributors | Takashi Iba |
---|---|
Last modification | May 16, 2017 |
Source | Iba (2010)[1] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
[P] Mandatory learning is painful and ineffective.
[S] Come up with something fun while you learn.
Context
Problem
Forces
Solution
Consequences
Benefits
Liabilities
Evidence
Literature
Discussion
Data
Applied evaluation
Related patterns
Example
References
- ↑ Patlet mentioned in Iba, T. (2010). Designing a Pattern Language for Creative Learners.