Difference between revisions of "Try Once, Refine Once"
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[[Category:Design_patterns]] <!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> | [[Category:Design_patterns]] [[Category:Patlet]]<!-- List of other categories the design pattern belongs to. The syntax for linking to a category is: [[Category:<Name of category]] --> |
Revision as of 13:26, 5 May 2017
Try Once, Refine Once | |
Contributors | Aliy Fowler |
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Last modification | May 5, 2017 |
Source | Fowler (2014)[1] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
A two-step question answering/exercise/assessment system which encourages students to consider their initial answers to skills-based problems carefully and to subsequently, on receiving feedback on their errors, give just as much thought to the refinement process prior to submitting an improved version.
Context
Problem
Forces
Solution
Consequences
Benefits
Liabilities
Evidence
Literature
Discussion
Data
Applied evaluation
Related patterns
Example
References
- ↑ Fowler, A (2014). Pattern: Try Once, Refine Once. In Mor, Y., Mellar, H., Warburton, S., & Winters, N. (Eds.). Practical design patterns for teaching and learning with technology (pp. 323-327). Rotterdam, The Netherlands: Sense Publishers.