Difference between revisions of "Colorful Analogy"

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|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) -->
|contributor= <!-- List of contributors separated by a " , "comma. This is optional so you can remove this field if there are no contributors -->
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|source= Anthony (1996)<ref name="Anthony1996">Anthony, D. L. (1996). Patterns for classroom education. In Pattern languages of program design 2 (pp. 391-406). Addison-Wesley Longman Publishing Co., Inc..</ref>
|source= Anthony (1996)<ref name="Anthony1996">Anthony, D. L. (1996). [http://ianchaiwriting.50megs.com/classroom-ed.html Patterns for classroom education.] In Pattern languages of program design 2 (pp. 391-406). Addison-Wesley Longman Publishing Co., Inc..</ref>
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|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) -->

Revision as of 05:59, 22 September 2016


Colorful Analogy
Contributors
Last modification September 22, 2016
Source Anthony (1996)[1]
Pattern formats OPR Alexandrian
Usability
Learning domain
Stakeholders

Use a colorful analogy to introduce a concept that has a lot of boring, detailed ramifications. This also provides a place to go back to to recall the details.[1]

Context

Problem

Forces

Solution

Consequences

Benefits

Liabilities

Evidence

Literature

Discussion

Data

Applied evaluation

Related patterns

Related to Imagination Stimulation[2] and Consistent Metaphor.

Example

References

  1. 1.0 1.1 Anthony, D. L. (1996). Patterns for classroom education. In Pattern languages of program design 2 (pp. 391-406). Addison-Wesley Longman Publishing Co., Inc..
  2. Köppe, C., & Schalken-Pinkster, J. (2015). Lecture design patterns: laying the foundation. In Proceedings of the 18th European Conference on Pattern Languages of Program, EuroPLoP 2013 (p. 4). New York:ACM.