Difference between revisions of "Embodied Skills/OG"
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Continue practicing until you acquire the desired skills.
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▼In this context
▼Therefore
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|image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) --> | |image= <!-- Provide the filename of the image to be displayed (e.g., Design_pattern.png) --> | ||
|contributor= [[Takashi Iba]], [[Mami Sakamoto]] | |contributor= [[Takashi Iba]], [[Mami Sakamoto]] | ||
|source= Iba & Sakamoto (2011)<ref>Iba, T., & Sakamoto, M. (2011). [http://dl.acm.org/citation.cfm?doid=2578903.2579166 Learning patterns III: a pattern language for creative learning]. In ''Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011)'' (p. 29). | |source= Iba & Sakamoto (2011)<ref>Iba, T., & Sakamoto, M. (2011). [http://dl.acm.org/citation.cfm?doid=2578903.2579166 Learning patterns III: a pattern language for creative learning]. In ''Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011)'' (p. 29). New York:ACM.</ref>; Iba (2010)<ref>Patlet mentioned in Iba, T. (2010). [https://pdfs.semanticscholar.org/6e59/51c886e73a6efdc88f7be185d2f9336025ef.pdf Designing a Pattern Language for Creative Learners].</ref> | ||
|dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma --> | |dataanalysis= <!-- If applicable, list of data analyses used for mining the pattern separated by a " , "comma --> | ||
|domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) --> | |domain= <!-- Learning domain the design pattern belongs to (e.g., General, Math, Algebra) --> |
Latest revision as of 12:08, 17 May 2017
Embodied Skills | |
Contributors | Takashi Iba, Mami Sakamoto |
---|---|
Last modification | May 17, 2017 |
Source | Iba & Sakamoto (2011)[1]; Iba (2010)[2] |
Pattern formats | OPR Alexandrian |
Usability | |
Learning domain | |
Stakeholders |
Also Known As: Embodied Learning (Embodied Learning)
“Practice makes perfect.” — Proverb
You want to acquire a skill.
It is not enough to memorize the “how to.”
- • Learning from experience is easier to remember than rote memorization.
- • Skills can be used unconsciously.
- • It is hard to verbalize a skill that has been acquired through experience.
Continue practicing a skill again and again until you can use it unconsciously.
- • First of all, try to use new skill and acquire a sense of it.
- • And then, study the skill and understand how it works.
- • Finally, keep in practice until you master it. Leaving the trace of learning as Tangible Piles (Tangible Piles) is a good way to maintain your motivation.
References
- ↑ Iba, T., & Sakamoto, M. (2011). Learning patterns III: a pattern language for creative learning. In Proceedings of the 18th Conference on Pattern Languages of Programs (PLoP 2011) (p. 29). New York:ACM.
- ↑ Patlet mentioned in Iba, T. (2010). Designing a Pattern Language for Creative Learners.